Finally, Copper has synergies with a few cards: For example, you can build an engine that uses Apothecary to increase your hand size by drawing Coppers alongside sifters such as Cellar to replace the Coppers you drew with better cards.Ä«uying Coppers is almost always a bad idea. Second, Copper trashing is occasionally a low priority if you are pursuing a money strategy, or if your draw is very strong (e.g. This means you should think about how much purchasing power you will have left before getting rid of all or most of your Coppers using a very strong trasher such as Chapel. First, at the start of the game, Coppers are your only economy, so if you trash them all before adding other cards that produce, you will become unable to buy anything useful. As a result, in many games, and especially when building an engine, you should aim to trash most or all of your starting Coppers. The strategy for Copper is typically quite simple: Copper is a bad card because it is an inefficient stop card which will interfere with control of your deck.
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